Animation_Header typedef (defined in PS2Icon) | PS2Icon | |
BuildMesh(OBJ_Mesh *mesh) | PS2Icon | |
Frame_Data typedef (defined in PS2Icon) | PS2Icon | |
Frame_Key typedef (defined in PS2Icon) | PS2Icon | |
GetFrameKeyTime(int frame, int key) const | PS2Icon | |
GetFrameKeyValue(int frame, int key) const | PS2Icon | |
GetFrameShape(int frame) const | PS2Icon | |
GetNFrameKeys(int frame) const | PS2Icon | |
GetNFrames() const | PS2Icon | |
GetNormalData(float *data) const | PS2Icon | |
GetNShapes() const | PS2Icon | |
GetNVertices() const | PS2Icon | |
GetTextureData(unsigned int *data) const | PS2Icon | |
GetTextureData(unsigned int *data, int pitch) const | PS2Icon | |
GetTextureData(int x, int y) const | PS2Icon | |
GetTextureType() const | PS2Icon | |
GetVertexColorData(unsigned int *data) const | PS2Icon | |
GetVertexData(float *data, int shape) const | PS2Icon | |
GetVertexTextureData(float *data) const | PS2Icon | |
Icon_Header typedef (defined in PS2Icon) | PS2Icon | |
PS2Icon() | PS2Icon | |
PS2Icon(char const *fname) | PS2Icon | |
SetGeometry(OBJ_Mesh const &mesh) | PS2Icon | |
SetGeometry(OBJ_Mesh const &mesh, float scale_factor) | PS2Icon | |
SetGeometry(float const *pverts, float const *pnormals, float const *ptexture, int n_vertices) | PS2Icon | |
SetTextureData(unsigned int const *data) | PS2Icon | |
Texture_Data typedef (defined in PS2Icon) | PS2Icon | |
Vertex_Coord typedef (defined in PS2Icon) | PS2Icon | |
WriteFile(char const *fname) const | PS2Icon | |
~PS2Icon() | PS2Icon |